Version 0.9.5 is out!
Hi!
Guilherme here (the dev) and I'm glad to announce that I just released the version 0.9.5 of the engine!
For this release, my focus was on the new Particle System (yes!!) and the asset thumbnails. I also did some important bug fixings and usability improvements, as always. And yes! We now have a bunch of cool thumbnails. The assets and the scenes have rendered thumbs to help you localize what you're looking for. The particles are fun to play around, I even did a video that you'll be able to see bellow!
Something important for this version: I included some debug informations. If you experience a crash in the engine, there is a file called "fileLog.txt" created near the engine executable that you can send it to me on my discord server. That way I can figure out what is going on and help you!
And talking about the discord server: Do you want official support? Chat with me or even suggest new features and be part of this new amazing community? Then you definitely must join us!
Click here to join the discord server!
Now, let's jump to the features!
Major features:
- Particle System!
- Scene can now be Paused:
- Using python: scene.paused = True/False
- The components now have a "pausedUpdate" method
- Buttons works regardless if the scene is paused or not
- Tooling support:
- It's now possible to run python scripts in the editor (Text Editor > Editor Tools... > Run Script)
- Asset Thumbnails!
Materials, Scenes, now have a proper rendered thumbnail in the Asset Browser
- New Default Mesh type: UV Sphere
Minor Improvements:
- New icons for the Materials and Image Textures
- Zoom in/out the asset browser individually
- Zoom in/out the text editor individually
- MeshComponent: now it starts with the default cube and material by default
Fixes:
- Fix: GLSL Shader error in some GPUs
- Fix: Drag and Drop assets to the editor was not adding the asset to the project browser
- Fix: It was not able to drop assets to a folder anymore
- Fix: Avoid Physics Mesh generation every frame when you're selecting a rigid body (it was causing performance issues in the editor)
Files
Get Cave Engine
Cave Engine
An easy 3D desktop Game Engine scriptable in Python.
Status | In development |
Category | Tool |
Author | Uniday Studio |
Tags | 3D, Game engine |
Languages | English, Portuguese (Brazil) |
More posts
- How to Make a Game with Cave Engine! (Tutorial)Dec 05, 2023
- Cave 0.9.96 Release NotesJul 30, 2023
- Now the Engine works on OpenGL 3.3 (for older machines)Jul 17, 2023
- Patch "D" for Cave Engine 0.9.9Jul 15, 2023
- Cave 0.9.9 Release Notes!Jul 12, 2023
- An Overview of the Cave Engine!Oct 31, 2021
- Version 0.9.7 is out!Aug 17, 2021
- Version 0.9.6 b (with fixes)Jul 08, 2021
- Cave Engine 0.9.6 is out!Jul 06, 2021
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